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No New Posts Mao

The first island in the Scenic Route. It is populated entirely by a native species of cat resembling Siamese housecats that. Over the years they have covered the island in small cat-villages ruled by a democatically elected cat-emperor every couple years, and even frequently wear clothing and use weapons and armor. They maintain several miniature hot spring resorts across the island, and serve a variety of teas and foods.

They are still cats, however intelligent they might be, and speak only in meows.

LOG POSE RESET: 1 Day

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No New Posts Arroyzo

A scenic spring island right before Arbor Island. Strangely, a small forest sprung up a few years ago on the north side of the island, containing carnivorous plants, making travel from the southern towns need a trained guide. Otherwise, it is a fairly calm place full of rolling grasslands and valleys split in the middle by a large river.

The Log Pose strangely only resets on this island if a boat travels upriver from south to north, rather than resetting after a set amount of time. Even locals do not know why.

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No New Posts Arbor Island

A truly humongous island, and one of the most oddly peaceful places you can visit. Arbor Island is an island of giant forests and jungles with a single gigantic tree in the middle, and roots covering most of the earth. The native humans of this island heavily resemble monkeys, and primarily live in the city of Saruyama amongst the canopy.

LOG POSE RESET: 4 Days, 2 Hours

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No New Posts Envault Island

The island where Route 2.5 connects with Route 2.

An eccentric, but incredibly safe island, considered by many to be the retirement home of the Grand Line. Envault is a perpetual spring island dotted by several cities, each one overseen by a wealthy noble - none World Nobles, simply people from all walks of life who have made a ludicrous amount of money and decided to buy sections of the wonderful island for themselves to live on. The island has a culture full of proper gentlemanly conduct and ladylike behavior, however the nobles often war with each other over basically any possible excuse, though sometimes these "wars" are little more than armed croquet matches.

Other times, they're giant games of chess played with human soldiers and real weapons.

The island is also home to a very large Marine Base, more for keeping the nobles' wars from leaving the island than actually protecting the cities themselves.

LOG POSE RESET: 1 Week, 1 Day, 1 Hour

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No New Posts Island of the Gods

Little is known about this mostly-abandoned island near the end of the Second Route, other than that it sports strange marble architecture that likely dates back to the Void Century, or even earlier. Most of the rest of the island is oddly bare, mostly beaches and shipwrecks.

What is known, however, is that the Marines FIERCELY guard this island, and any pirate crew unfortunate enough to find a log pose aimed here will have to spend almost two days on the island evading capture from one of several bases around the island.

LOG POSE RESET: 1 Day, 18 Hours

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No New Posts Banaro Island

The last island in the Second Route. Once mountainous, the battle between Portgas D. Ace and Blackbeard destroyed many of the towns and all of the mountains. The sheer gumption of the islanders allowed them to rebuild, but made them rather bitter towards both the Marines and Pirates. The Revolutionaries have a small base on this island.

LOG POSE RESET: 2 Days

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Route 2

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Route 2
Route 2 is called the Scenic Route, as it has the widest variety of islands, and the majority are at least peaceful enough to make good travel stops.
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